Gamifying the Canterbury Tales 1: Adopt-a-Pilgrim, Harry Bailley's Game, and an RPG Canterbury Tales

Author / Editor
Kline, Daniel T.

Title
Gamifying the Canterbury Tales 1: Adopt-a-Pilgrim, Harry Bailley's Game, and an RPG Canterbury Tales

Published
Helen Brookman and Olivia Robinson, eds. Creating Playful First Encounters with the Pre-Modern Past (Leeds: Arc Humanities, 2023), pp. 23-39.

Description
Describes a pedagogy for using role-playing exercises in teaching CT in advanced undergraduate and early graduate classes. Comments on theories of "play and game," including notions of role-playing games, and explains a nested set of assignments and classroom strategies to engage students, focus their attention, and involve them in "playful competition, cooperation, and self-assessment."

Contributor
Helen Brookman, ed.
Robinson, Olivia, ed.

Alternative Title
Creating Playful First Encounters with the Pre-Modern Past

Chaucer Subjects
Canterbury Tales--General